bh1_16_jewel2_fake_lod

bh1_16_jewel2_fake_lod is a low-detail (LOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 7.91 × 9.24 × 4.88 m and is drawn with 328 triangles and 6 textures, up to 200 m away. It is the lower-detail copy of bh1_16_jewel2_fake that the game draws from far away.
- Model
- bh1_16_jewel2_fake_lod
- Hash
- 933783555 (0x37A86803)
- What it is
- low-detail (LOD) model
- Size (m)
- 7.91 × 9.24 × 4.88
- Size class
- large
- LOD distance (m)
- 200
- Vertices
- 347
- Triangles
- 328
- Textures
- 6
- Texture dictionary
- bh1_16_jewel2flod
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_16.rpf\bh1_16_jewel2_fake_lod.ydr
- Definition file
- beverly_metadata_006.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_16_jewel2_fake_lod is placed 1 time on the map, in Rockford Hills. It stands at: -627.96, -235.18, 39.48.
The map files (IPLs) that place it include jewel2fake_lod.
local obj = CreateObject(`bh1_16_jewel2_fake_lod`, coords.x, coords.y, coords.z, false, false, false)