GTA Explorer

bh1_15_em_slod

bh1_15_em_slod, a super-low-detail (SLOD) model of the GTA V map in Rockford Hills

bh1_15_em_slod is a super-low-detail (SLOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 98.0 × 115 × 13.6 m and is drawn with 174 triangles and 3 textures, up to 2,000 m away. It is the lower-detail copy of bh1_15_em that the game draws from far away.

Model
bh1_15_em_slod
Hash
3022578790 (0xB428E466)
What it is
super-low-detail (SLOD) model
Size (m)
98.0 × 115 × 13.6
Size class
huge
LOD distance (m)
2000
Vertices
320
Triangles
174
Textures
3
Texture dictionary
bh1_lod_emissive_6_21_h_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_emissive_6_21_h_children.ydd
Definition file
beverly_metadata_003.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_15_em_slod is placed 2 times on the map, most of all in Rockford Hills. One of its places: -692.21, -143.97, 44.35.

The map files (IPLs) that place it include bh1_15 and hei_bh1_15.

Also placed by bh1_15

Models like bh1_15_em_slod

local obj = CreateObject(`bh1_15_em_slod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…