bh1_11_em_slod

bh1_11_em_slod is a super-low-detail (SLOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 111 × 101 × 47.7 m and is drawn with 164 triangles and 2 textures, up to 2,000 m away. It is the lower-detail copy of bh1_11_em that the game draws from far away.
- Model
- bh1_11_em_slod
- Hash
- 2786543461 (0xA6174765)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 111 × 101 × 47.7
- Size class
- huge
- LOD distance (m)
- 2000
- Vertices
- 230
- Triangles
- 164
- Textures
- 2
- Texture dictionary
- bh1_lod_emissive_6_21_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_emissive_6_21_children.ydd
- Definition file
- beverly_metadata_004.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_11_em_slod is placed 1 time on the map, in Rockford Hills. It stands at: -874.89, -229.28, 63.06.
The map files (IPLs) that place it include bh1_11.
Also placed by bh1_11
Models like bh1_11_em_slod
local obj = CreateObject(`bh1_11_em_slod`, coords.x, coords.y, coords.z, false, false, false)