bh1_11_build01_lod

bh1_11_build01_lod is a low-detail (LOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 76.0 × 71.3 × 51.2 m and is drawn with 3,186 triangles and 5 textures, up to 250 m away. It is the lower-detail copy of bh1_11_build01 that the game draws from far away.
- Model
- bh1_11_build01_lod
- Hash
- 2679756326 (0x9FB9D626)
- What it is
- low-detail (LOD) model
- Size (m)
- 76.0 × 71.3 × 51.2
- Size class
- huge
- LOD distance (m)
- 250
- Vertices
- 4,974
- Triangles
- 3,186
- Textures
- 5
- Texture dictionary
- bh1_11_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_11_slod1_children.ydd
- Definition file
- beverly_metadata_004.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_11_build01_lod is placed 2 times on the map, most of all in Rockford Hills. One of its places: -898.85, -225.42, 66.85.
The map files (IPLs) that place it include bh1_11 and hei_bh1_11.
Also placed by bh1_11
Models like bh1_11_build01_lod
local obj = CreateObject(`bh1_11_build01_lod`, coords.x, coords.y, coords.z, false, false, false)