bh1_04_slod1

bh1_04_slod1 is a super-low-detail (SLOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 232 × 136 × 41.9 m and is drawn with 4,097 triangles and 2 textures, up to 500 m away.
- Model
- bh1_04_slod1
- Hash
- 3086656297 (0xB7FAA329)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 232 × 136 × 41.9
- Size class
- huge
- LOD distance (m)
- 500
- Vertices
- 6,887
- Triangles
- 4,097
- Textures
- 2
- Texture dictionary
- bh1_lod_01_04_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_01_04_children.ydd
- Definition file
- beverly_metadata_003.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_04_slod1 is placed 2 times on the map, most of all in Rockford Hills. One of its places: -1159.78, -351.55, 53.37.
The map files (IPLs) that place it include bh1_04 and hei_bh1_04.
Also placed by bh1_04
Models like bh1_04_slod1
- bh1_04_aptrail01
- bh1_04_aptrail02
- bh1_04_aptrail03
- bh1_04_aptrail04
- bh1_04_aptrail05
- bh1_04_aptrail06
- bh1_04_bld2a02
- bh1_04_build004
- bh1_04_build004_ledge
- bh1_04_build004_ledge001
- bh1_04_build04_emm
- bh1_04_build04_emm_glow
local obj = CreateObject(`bh1_04_slod1`, coords.x, coords.y, coords.z, false, false, false)