bh1_02_fs1_shutters

bh1_02_fs1_shutters is a piece of the GTA V map in Richards Majestic, from title update 2. It measures 22.9 × 15.7 × 6.57 m and is drawn with 192 triangles and 2 textures, up to 75 m away.
- Model
- bh1_02_fs1_shutters
- Hash
- 687314612 (0x28F796B4)
- What it is
- piece
- Size (m)
- 22.9 × 15.7 × 6.57
- Size class
- huge
- LOD distance (m)
- 75
- Vertices
- 384
- Triangles
- 192
- Textures
- 2
- Texture dictionary
- bh1_02_bld_inner
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_02.rpf\bh1_02_fs1_shutters.ydr
- Definition file
- beverly_metadata_003_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_02_fs1_shutters is placed 2 times on the map, most of all in Richards Majestic. One of its places: -1187.53, -484.84, 45.96.
The map files (IPLs) that place it include bh1_02_strm_0 and hei_bh1_02_strm_0.
Also placed by bh1_02_strm_0
- prop_chair_01b
- prop_aircon_s_03a
- prop_dumpster_02b
- prop_plant_int_02a
- prop_kino_light_03
- prop_studio_light_02
- prop_apple_box_01
- prop_box_wood03a
- prop_cratepile_01a
- prop_paint_stepl01
- prop_aircon_m_07
- prop_box_tea01a
Models like bh1_02_fs1_shutters
- bh1_02_fs1_cloth01
- bh1_02_fs1_cloth01a
- bh1_02_fs1_cloth02
- bh1_02_fs1_cloth02a
- bh1_02_fs1_d01
- bh1_02_fs1_d02
- bh1_02_fs1_d03
- bh1_02_fs1_d04
- bh1_02_fs1_d05
- bh1_02_fs1_d06
- bh1_02_fs1_d07
- bh1_02_fs1_dtl01
local obj = CreateObject(`bh1_02_fs1_shutters`, coords.x, coords.y, coords.z, false, false, false)