GTA Explorer

bh1_02_fs1_shutters

bh1_02_fs1_shutters, a piece of the GTA V map in Richards Majestic

bh1_02_fs1_shutters is a piece of the GTA V map in Richards Majestic, from title update 2. It measures 22.9 × 15.7 × 6.57 m and is drawn with 192 triangles and 2 textures, up to 75 m away.

Model
bh1_02_fs1_shutters
Hash
687314612 (0x28F796B4)
What it is
piece
Size (m)
22.9 × 15.7 × 6.57
Size class
huge
LOD distance (m)
75
Vertices
384
Triangles
192
Textures
2
Texture dictionary
bh1_02_bld_inner
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_02.rpf\bh1_02_fs1_shutters.ydr
Definition file
beverly_metadata_003_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_02_fs1_shutters is placed 2 times on the map, most of all in Richards Majestic. One of its places: -1187.53, -484.84, 45.96.

The map files (IPLs) that place it include bh1_02_strm_0 and hei_bh1_02_strm_0.

Also placed by bh1_02_strm_0

Models like bh1_02_fs1_shutters

local obj = CreateObject(`bh1_02_fs1_shutters`, coords.x, coords.y, coords.z, false, false, false)

 

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