ba_trad_shell

ba_trad_shell is a piece of the GTA V map, from After Hours. It measures 32.9 × 21.4 × 7.32 m and is drawn with 1,936 triangles and 24 textures, up to 100 m away.
- Model
- ba_trad_shell
- Hash
- 2400881395 (0x8F1A8AF3)
- What it is
- piece
- Size (m)
- 32.9 × 21.4 × 7.32
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 2,077
- Triangles
- 1,936
- Textures
- 24
- Texture dictionary
- ba_int01_shell_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpbattle\dlc1.rpf\x64\levels\gta5\interiors\int_01_ba.rpf\ba_trad_shell.ydr
- Definition file
- ba_int_01_ba.ytyp
- Comes from
- After Hours (mpbattle)
- Pack
- mpbattle
Where it is
No map file places ba_trad_shell: scripts spawn it, or an interior’s entity set does.
Models like ba_trad_shell
- ba_trad_bar_shelves
- ba_trad_booth
- ba_trad_club_wall_pans
- ba_trad_collapsed_drs
- ba_trad_entry_pipes
- ba_trad_entry_shell
- ba_trad_enty_columns
- ba_trad_floor_decals
- ba_trad_lower_bar
- ba_trad_pay_counter
- ba_trad_rails
- ba_trad_stair_pipes
local obj = CreateObject(`ba_trad_shell`, coords.x, coords.y, coords.z, false, false, false)