ba_int_03_ba_pattern_21

ba_int_03_ba_pattern_21 is a piece of the GTA V map, from After Hours. It measures 4.52 × 8.54 × 3.29 m and is drawn with 532 triangles and 2 textures, up to 62 m away.
- Model
- ba_int_03_ba_pattern_21
- Hash
- 2561500977 (0x98AD6731)
- What it is
- piece
- Size (m)
- 4.52 × 8.54 × 3.29
- Size class
- large
- LOD distance (m)
- 62
- Vertices
- 562
- Triangles
- 532
- Textures
- 2
- Texture dictionary
- 0xa8740615
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpbattle\dlc1.rpf\x64\levels\gta5\interiors\int_03_ba.rpf\ba_int_03_ba_pattern_21.ydr
- Definition file
- ba_int_03_ba.ytyp
- Comes from
- After Hours (mpbattle)
- Pack
- mpbattle
Where it is
No map file places ba_int_03_ba_pattern_21: scripts spawn it, or an interior’s entity set does.
Models like ba_int_03_ba_pattern_21
- ba_int_03_ba_pattern_01
- ba_int_03_ba_pattern_02
- ba_int_03_ba_pattern_03
- ba_int_03_ba_pattern_04
- ba_int_03_ba_pattern_05
- ba_int_03_ba_pattern_06
- ba_int_03_ba_pattern_07
- ba_int_03_ba_pattern_08
- ba_int_03_ba_pattern_09
- ba_int_03_ba_pattern_10
- ba_int_03_ba_pattern_11
- ba_int_03_ba_pattern_12
local obj = CreateObject(`ba_int_03_ba_pattern_21`, coords.x, coords.y, coords.z, false, false, false)