ba_dlc_ba_int2_tool_cab002

ba_dlc_ba_int2_tool_cab002 is a piece of the GTA V map, from After Hours. It measures 0.38 × 0.67 × 0.89 m and is drawn with 206 triangles and 6 textures, up to 100 m away.
- Model
- ba_dlc_ba_int2_tool_cab002
- Hash
- 1945034946 (0x73EEE0C2)
- What it is
- piece
- Size (m)
- 0.38 × 0.67 × 0.89
- Size class
- small
- LOD distance (m)
- 100
- Vertices
- 329
- Triangles
- 206
- Textures
- 6
- Texture dictionary
- ba_int02_shell_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpbattle\dlc1.rpf\x64\levels\gta5\interiors\int_02_ba.rpf\ba_dlc_ba_int2_tool_cab002.ydr
- Definition file
- ba_int_02_ba.ytyp
- Comes from
- After Hours (mpbattle)
- Pack
- mpbattle
Where it is
No map file places ba_dlc_ba_int2_tool_cab002: scripts spawn it, or an interior’s entity set does.
Models like ba_dlc_ba_int2_tool_cab002
- ba_dlc_ba_int2_tool_cab
- ba_dlc_ba_int2_tool_cab001
- ba_dlc_ba_int2_tool_cab003
- ba_dlc_ba_int2_tool_cab004
- ba_dlc_ba_int2_tool_cab005
- ba_dlc_ba_int2_tool_cab006
- ba_dlc_ba_int2_tool_cab007
local obj = CreateObject(`ba_dlc_ba_int2_tool_cab002`, coords.x, coords.y, coords.z, false, false, false)