GTA Explorer

apa_mp_h_ceiling_light_02_day

apa_mp_h_ceiling_light_02_day, an emissive (light) mesh of the GTA V map

apa_mp_h_ceiling_light_02_day is an emissive (light) mesh of the GTA V map, from Executives and Other Criminals. It measures 0.24 × 0.24 × 0.06 m and is drawn with 860 triangles and 9 textures, up to 30 m away.

Model
apa_mp_h_ceiling_light_02_day
Hash
645969790 (0x2680B77E)
What it is
emissive (light) mesh
Size (m)
0.24 × 0.24 × 0.06
Size class
small
LOD distance (m)
30
Vertices
868
Triangles
860
Textures
9
Texture dictionary
apa_mp_h_lighting_txd
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpapartment\dlc.rpf\x64\levels\gta5\props\high\int_mp_h_props.rpf\apa_mp_h_ceiling_light_02_day.ydr
Definition file
apa_int_mp_h_props.ytyp
Comes from
Executives and Other Criminals (mpapartment)
Pack
mpapartment

Where it is

No map file places apa_mp_h_ceiling_light_02_day: scripts spawn it, or an interior’s entity set does.

Models like apa_mp_h_ceiling_light_02_day

local obj = CreateObject(`apa_mp_h_ceiling_light_02_day`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…