GTA Explorer

apa_mp_h_ceiling_light_01

apa_mp_h_ceiling_light_01, an emissive (light) mesh of the GTA V map

apa_mp_h_ceiling_light_01 is an emissive (light) mesh of the GTA V map, from Executives and Other Criminals. It measures 0.12 × 0.12 × 0.02 m and is drawn with 316 triangles and 4 textures, up to 30 m away.

Model
apa_mp_h_ceiling_light_01
Hash
203838472 (0x0C265408)
What it is
emissive (light) mesh
Size (m)
0.12 × 0.12 × 0.02
Size class
small
LOD distance (m)
30
Vertices
294
Triangles
316
Textures
4
Texture dictionary
apa_mp_h_lighting_txd
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpapartment\dlc.rpf\x64\levels\gta5\props\high\int_mp_h_props.rpf\apa_mp_h_ceiling_light_01.ydr
Definition file
apa_int_mp_h_props.ytyp
Comes from
Executives and Other Criminals (mpapartment)
Pack
mpapartment

Where it is

No map file places apa_mp_h_ceiling_light_01: scripts spawn it, or an interior’s entity set does.

Models like apa_mp_h_ceiling_light_01

local obj = CreateObject(`apa_mp_h_ceiling_light_01`, coords.x, coords.y, coords.z, false, false, false)

 

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