apa_mp_h_08_wardrobe_light009

apa_mp_h_08_wardrobe_light009 is an emissive (light) mesh of the GTA V map, from Executives and Other Criminals. It measures 0.17 × 2.44 × 0.09 m and is drawn with 776 triangles and 4 textures, up to 30 m away.
- Model
- apa_mp_h_08_wardrobe_light009
- Hash
- 797299873 (0x2F85D4A1)
- What it is
- emissive (light) mesh
- Size (m)
- 0.17 × 2.44 × 0.09
- Size class
- medium
- LOD distance (m)
- 30
- Vertices
- 738
- Triangles
- 776
- Textures
- 4
- Texture dictionary
- apa_mp_h_08_int_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpapartment\dlc.rpf\x64\levels\gta5\interiors\int_mp_h_08.rpf\apa_mp_h_08_wardrobe_light009.ydr
- Definition file
- apa_int_mp_h_08.ytyp
- Comes from
- Executives and Other Criminals (mpapartment)
- Pack
- mpapartment
Where it is
No map file places apa_mp_h_08_wardrobe_light009: scripts spawn it, or an interior’s entity set does.
Models like apa_mp_h_08_wardrobe_light009
- apa_mp_h_08_wardrobe_emissive_mesh
- apa_mp_h_08_wardrobe_light008
- apa_mp_h_08_bath_blends
- apa_mp_h_08_bath_details
- apa_mp_h_08_bath_mirror
- apa_mp_h_08_bathceilinglamp
- apa_mp_h_08_bed
- apa_mp_h_08_bed_art_temp
- apa_mp_h_08_bed_blends
- apa_mp_h_08_bed_details_b
- apa_mp_h_08_bed_details_galss
- apa_mp_h_08_bedplant
local obj = CreateObject(`apa_mp_h_08_wardrobe_light009`, coords.x, coords.y, coords.z, false, false, false)