apa_mp_h_05_living_window2

apa_mp_h_05_living_window2 is a glass or window of the GTA V map, from Executives and Other Criminals. It measures 9.99 × 14.1 × 8.33 m and is drawn with 1,584 triangles and 12 textures, up to 30 m away.
- Model
- apa_mp_h_05_living_window2
- Hash
- 336570956 (0x140FAA4C)
- What it is
- glass or window
- Size (m)
- 9.99 × 14.1 × 8.33
- Size class
- large
- LOD distance (m)
- 30
- Vertices
- 2,288
- Triangles
- 1,584
- Textures
- 12
- Texture dictionary
- apa_mp_h_05_int_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpapartment\dlc.rpf\x64\levels\gta5\interiors\int_mp_h_05.rpf\apa_mp_h_05_living_window2.ydr
- Definition file
- apa_int_mp_h_05.ytyp
- Comes from
- Executives and Other Criminals (mpapartment)
- Pack
- mpapartment
Where it is
No map file places apa_mp_h_05_living_window2: scripts spawn it, or an interior’s entity set does.
Models like apa_mp_h_05_living_window2
- apa_mp_h_05_living_art_temp
- apa_mp_h_05_living_blends
- apa_mp_h_05_living_blinds
- apa_mp_h_05_living_fire
- apa_mp_h_05_living_firegls1
- apa_mp_h_05_living_firegls2
- apa_mp_h_05_living_firegls3
- apa_mp_h_05_living_glass
- apa_mp_h_05_living_glass2
- apa_mp_h_05_living_plant_base
- apa_mp_h_05_living_plant1
- apa_mp_h_05_living_plant2
local obj = CreateObject(`apa_mp_h_05_living_window2`, coords.x, coords.y, coords.z, false, false, false)