apa_mp_h_05_liv_stairs_struct

apa_mp_h_05_liv_stairs_struct is a structure of the GTA V map, from Executives and Other Criminals. It measures 5.18 × 2.27 × 3.60 m and is drawn with 50 triangles and 3 textures, up to 100 m away.
- Model
- apa_mp_h_05_liv_stairs_struct
- Hash
- 1952753871 (0x7464A8CF)
- What it is
- structure
- Size (m)
- 5.18 × 2.27 × 3.60
- Size class
- large
- LOD distance (m)
- 100
- Vertices
- 80
- Triangles
- 50
- Textures
- 3
- Texture dictionary
- apa_mp_h_05_int_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpapartment\dlc.rpf\x64\levels\gta5\interiors\int_mp_h_05.rpf\apa_mp_h_05_liv_stairs_struct.ydr
- Definition file
- apa_int_mp_h_05.ytyp
- Comes from
- Executives and Other Criminals (mpapartment)
- Pack
- mpapartment
Where it is
No map file places apa_mp_h_05_liv_stairs_struct: scripts spawn it, or an interior’s entity set does.
Models like apa_mp_h_05_liv_stairs_struct
- apa_keep_glass_sky1
- apa_keep_glass_sky2
- apa_mp_h_05_acc_rug
- apa_mp_h_05_acc_rug2
- apa_mp_h_05_bath_blends
- apa_mp_h_05_bath_details
- apa_mp_h_05_bath_mirror
- apa_mp_h_05_bathceilinglamp
- apa_mp_h_05_bed
- apa_mp_h_05_bed_blends
- apa_mp_h_05_bed_ceilinglamp
- apa_mp_h_05_bed_details_b
local obj = CreateObject(`apa_mp_h_05_liv_stairs_struct`, coords.x, coords.y, coords.z, false, false, false)