apa_mp_h_05_diningstair_lightwall3

apa_mp_h_05_diningstair_lightwall3 is a piece of the GTA V map, from Executives and Other Criminals. It measures 0.08 × 0.16 × 0.16 m and is drawn with 388 triangles and 2 textures, up to 30 m away.
- Model
- apa_mp_h_05_diningstair_lightwall3
- Hash
- 1039632180 (0x3DF78734)
- What it is
- piece
- Size (m)
- 0.08 × 0.16 × 0.16
- Size class
- small
- LOD distance (m)
- 30
- Vertices
- 369
- Triangles
- 388
- Textures
- 2
- Texture dictionary
- apa_mp_h_05_int_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpapartment\dlc.rpf\x64\levels\gta5\interiors\int_mp_h_05.rpf\apa_mp_h_05_diningstair_lightwall3.ydr
- Definition file
- apa_int_mp_h_05.ytyp
- Comes from
- Executives and Other Criminals (mpapartment)
- Pack
- mpapartment
Where it is
No map file places apa_mp_h_05_diningstair_lightwall3: scripts spawn it, or an interior’s entity set does.
Models like apa_mp_h_05_diningstair_lightwall3
- apa_mp_h_05_diningstair_lightwall2
- apa_keep_glass_sky1
- apa_keep_glass_sky2
- apa_mp_h_05_acc_rug
- apa_mp_h_05_acc_rug2
- apa_mp_h_05_bath_blends
- apa_mp_h_05_bath_details
- apa_mp_h_05_bath_mirror
- apa_mp_h_05_bathceilinglamp
- apa_mp_h_05_bed
- apa_mp_h_05_bed_blends
- apa_mp_h_05_bed_ceilinglamp
local obj = CreateObject(`apa_mp_h_05_diningstair_lightwall3`, coords.x, coords.y, coords.z, false, false, false)