apa_mp_h_02_living_fire

apa_mp_h_02_living_fire is a piece of the GTA V map, from Executives and Other Criminals. It measures 0.02 × 1.30 × 0.33 m and is drawn with 312 triangles and 1 texture, up to 30 m away.
- Model
- apa_mp_h_02_living_fire
- Hash
- 2828153518 (0xA89232AE)
- What it is
- piece
- Size (m)
- 0.02 × 1.30 × 0.33
- Size class
- medium
- LOD distance (m)
- 30
- Vertices
- 196
- Triangles
- 312
- Textures
- 1
- Texture dictionary
- apa_mp_h_02_int_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpapartment\dlc.rpf\x64\levels\gta5\interiors\int_mp_h_02.rpf\apa_mp_h_02_living_fire.ydr
- Definition file
- apa_int_mp_h_02.ytyp
- Comes from
- Executives and Other Criminals (mpapartment)
- Pack
- mpapartment
Where it is
No map file places apa_mp_h_02_living_fire: scripts spawn it, or an interior’s entity set does.
Models like apa_mp_h_02_living_fire
- apa_mp_h_02_livingceilinglights
- apa_mpa_skylight_windows
- apa_mpa2_bath_blends
- apa_mpa2_bath_details
- apa_mpa2_bath_mirror
- apa_mpa2_bath_plug
- apa_mpa2_bedrm_details_b
- apa_mpa2_bedrm_glass
- apa_mpa2_bedroom_art_temp
- apa_mpa2_bedroom_blends
- apa_mpa2_bedwide_06
- apa_mpa2_bookcase_ref_proxy
local obj = CreateObject(`apa_mp_h_02_living_fire`, coords.x, coords.y, coords.z, false, false, false)