apa_mp_h_01_living_water

apa_mp_h_01_living_water is a water or sea piece of the GTA V map, from Executives and Other Criminals. It measures 2.40 × 4.21 × 0.00 m and is drawn with 2 triangles, up to 100 m away.
- Model
- apa_mp_h_01_living_water
- Hash
- 4098842697 (0xF44F6049)
- What it is
- water or sea piece
- Size (m)
- 2.40 × 4.21 × 0.00
- Size class
- medium
- LOD distance (m)
- 100
- Vertices
- 4
- Triangles
- 2
- Texture dictionary
- apa_mp_h_01_int_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpapartment\dlc.rpf\x64\levels\gta5\interiors\int_mp_h_01.rpf\apa_mp_h_01_living_water.ydr
- Definition file
- apa_int_mp_h_01.ytyp
- Comes from
- Executives and Other Criminals (mpapartment)
- Pack
- mpapartment
Where it is
No map file places apa_mp_h_01_living_water: scripts spawn it, or an interior’s entity set does.
Models like apa_mp_h_01_living_water
- apa_mp_h_01_living_art_temp
- apa_mp_h_01_living_blends
- apa_mp_h_01_living_blinds
- apa_mp_h_01_living_bulblamp1
- apa_mp_h_01_living_coffee_table
- apa_mp_h_01_living_fire
- apa_mp_h_01_living_firegls1
- apa_mp_h_01_living_firegls2
- apa_mp_h_01_living_firegls3
- apa_mp_h_01_living_glass
- apa_mp_h_01_living_glass2
- apa_mp_h_01_living_plant_base
local obj = CreateObject(`apa_mp_h_01_living_water`, coords.x, coords.y, coords.z, false, false, false)