apa_ch2_04_mansion_1_slod1

apa_ch2_04_mansion_1_slod1 is a super-low-detail (SLOD) model of the GTA V map in Vinewood Hills, from the base game. It measures 104 × 101 × 22.8 m and is drawn with 9,210 triangles and 2 textures, up to 3,000 m away. It is the lower-detail copy of apa_ch2_04_mansion_1 that the game draws from far away.
- Model
- apa_ch2_04_mansion_1_slod1
- Hash
- 4214561522 (0xFB351AF2)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 104 × 101 × 22.8
- Size class
- huge
- LOD distance (m)
- 3000
- Vertices
- 13,979
- Triangles
- 9,210
- Textures
- 2
- Texture dictionary
- 0xf2c40a10
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\update.rpf\dlc_patch\mpapartment\x64\levels\gta5\_hills\cityhills_02\ch2_04.rpf\apa_ch2_04_mansion_1_slod1.ydr
- Definition file
- apa_cityhills_02_metadata_001.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
apa_ch2_04_mansion_1_slod1 is placed 1 time on the map, in Vinewood Hills. It stands at: 539.95, 733.86, 196.49.
The map files (IPLs) that place it include apa_ch2_04_mansion_private_lod.
Models like apa_ch2_04_mansion_1_slod1
- apa_ch2_04_mansion_1_det
- apa_ch2_04_mansion_1_em
- apa_ch2_04_mansion_1_fur
- apa_ch2_04_mansion_1_gen_pillars
- apa_ch2_04_mansion_1_generic
- apa_ch2_04_mansion_1_generic_det
- apa_ch2_04_mansion_1_generic_water
- apa_ch2_04_mansion_1_glassfix_01
- apa_ch2_04_mansion_1_glassfix_02
- apa_ch2_04_mansion_1_glassfix_03
- apa_ch2_04_mansion_1_hottub
- apa_ch2_04_mansion_1_pond
local obj = CreateObject(`apa_ch2_04_mansion_1_slod1`, coords.x, coords.y, coords.z, false, false, false)