GTA Explorer

ap1_04_unit2d_lod

ap1_04_unit2d_lod, a low-detail (LOD) model of the GTA V map in Los Santos International Airport

ap1_04_unit2d_lod is a low-detail (LOD) model of the GTA V map in Los Santos International Airport, from the base game. It measures 15.6 × 34.1 × 21.7 m and is drawn with 1,044 triangles and 4 textures, up to 500 m away. It is the lower-detail copy of ap1_04_unit2d that the game draws from far away.

Model
ap1_04_unit2d_lod
Hash
1852413931 (0x6E6997EB)
What it is
low-detail (LOD) model
Size (m)
15.6 × 34.1 × 21.7
Size class
huge
LOD distance (m)
500
Vertices
1,572
Triangles
1,044
Textures
4
Texture dictionary
ap1_04_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\airport_01\airport.rpf\ap1_04_1_slod_children.ydd
Definition file
airport_metadata_003.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ap1_04_unit2d_lod is placed 2 times on the map, most of all in Los Santos International Airport. One of its places: -1072.02, -1976.65, 23.50.

The map files (IPLs) that place it include ap1_04 and hei_ap1_04.

Also placed by ap1_04

Models like ap1_04_unit2d_lod

local obj = CreateObject(`ap1_04_unit2d_lod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…