ap1_04_unit2d001_wat

ap1_04_unit2d001_wat is a piece of the GTA V map in Los Santos International Airport, from the base game. It measures 12.8 × 46.4 × 18.4 m and is drawn with 649 triangles and 5 textures, up to 200 m away.
- Model
- ap1_04_unit2d001_wat
- Hash
- 1874189761 (0x6FB5DDC1)
- What it is
- piece
- Size (m)
- 12.8 × 46.4 × 18.4
- Size class
- huge
- LOD distance (m)
- 200
- Vertices
- 566
- Triangles
- 649
- Textures
- 5
- Texture dictionary
- ap1_04_building
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\airport_01\ap1_04.rpf\ap1_04_unit2d001_wat.ydr
- Definition file
- airport_metadata_001_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ap1_04_unit2d001_wat is placed 1 time on the map, in Los Santos International Airport. It stands at: -1072.02, -1976.65, 23.48.
The map files (IPLs) that place it include ap1_04_rain.
Also placed by ap1_04_rain
Models like ap1_04_unit2d001_wat
- ap1_04_alley_barr1
- ap1_04_bannerbld
- ap1_04_bannerpipe
- ap1_04_bits4812
- ap1_04_bits48120
- ap1_04_bits48126
- ap1_04_bits48gls
- ap1_04_bits48in
- ap1_04_chopshop003
- ap1_04_chopshop1_o
- ap1_04_chopshop2_gls
- ap1_04_chopshop2_o
local obj = CreateObject(`ap1_04_unit2d001_wat`, coords.x, coords.y, coords.z, false, false, false)