GTA Explorer

ap1_02_slod1

ap1_02_slod1, a super-low-detail (SLOD) model of the GTA V map in Los Santos International Airport

ap1_02_slod1 is a super-low-detail (SLOD) model of the GTA V map in Los Santos International Airport, from the base game. It measures 390 × 463 × 39.2 m and is drawn with 9,763 triangles and 5 textures, up to 750 m away. It is the lower-detail copy of ap1_02 that the game draws from far away.

Model
ap1_02_slod1
Hash
1207253418 (0x47F539AA)
What it is
super-low-detail (SLOD) model
Size (m)
390 × 463 × 39.2
Size class
huge
LOD distance (m)
750
Vertices
14,867
Triangles
9,763
Textures
5
Texture dictionary
ap1_lod_02_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\airport_01\airport.rpf\ap1_lod_02_children.ydd
Definition file
airport_metadata_008.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ap1_02_slod1 is placed 2 times on the map, most of all in Los Santos International Airport. One of its places: -1162.73, -2646.91, 31.36.

The map files (IPLs) that place it include ap1_02 and hei_ap1_02.

Also placed by ap1_02

Models like ap1_02_slod1

local obj = CreateObject(`ap1_02_slod1`, coords.x, coords.y, coords.z, false, false, false)

 

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