ap1_02_slod1

ap1_02_slod1 is a super-low-detail (SLOD) model of the GTA V map in Los Santos International Airport, from the base game. It measures 390 × 463 × 39.2 m and is drawn with 9,763 triangles and 5 textures, up to 750 m away. It is the lower-detail copy of ap1_02 that the game draws from far away.
- Model
- ap1_02_slod1
- Hash
- 1207253418 (0x47F539AA)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 390 × 463 × 39.2
- Size class
- huge
- LOD distance (m)
- 750
- Vertices
- 14,867
- Triangles
- 9,763
- Textures
- 5
- Texture dictionary
- ap1_lod_02_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\airport_01\airport.rpf\ap1_lod_02_children.ydd
- Definition file
- airport_metadata_008.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ap1_02_slod1 is placed 2 times on the map, most of all in Los Santos International Airport. One of its places: -1162.73, -2646.91, 31.36.
The map files (IPLs) that place it include ap1_02 and hei_ap1_02.
Also placed by ap1_02
- 0x04c21581
- 0x07a1b284
- 0x0ea2f186
- 0x1d781ec3
- 0x20d5fc4f
- 0x229f84e3
- 0x24abc92f
- 0x37993365
- 0x45a736f2
- 0x4e83ba33
- 0x5642cb23
- 0x5685f4db
Models like ap1_02_slod1
- ap1_02_airbridge1
- ap1_02_airbridge2
- ap1_02_airbridge3
- ap1_02_airbridge4
- ap1_02_b16_f
- ap1_02_b19lad
- ap1_02_bboard006
- ap1_02_bboard008
- ap1_02_bboard010
- ap1_02_bboard011
- ap1_02_bboard1
- ap1_02_bboard2
local obj = CreateObject(`ap1_02_slod1`, coords.x, coords.y, coords.z, false, false, false)