ap1_02_sigs100

ap1_02_sigs100 is a piece of the GTA V map in Los Santos International Airport, from the base game. It measures 160 × 253 × 4.39 m and is drawn with 1,982 triangles and 3 textures, up to 150 m away.
- Model
- ap1_02_sigs100
- Hash
- 1636087658 (0x6184B76A)
- What it is
- piece
- Size (m)
- 160 × 253 × 4.39
- Size class
- huge
- LOD distance (m)
- 150
- Vertices
- 3,199
- Triangles
- 1,982
- Textures
- 3
- Texture dictionary
- ap1_02_trm
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\airport_01\ap1_02.rpf\ap1_02_sigs100.ydr
- Definition file
- airport_metadata_003_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ap1_02_sigs100 is placed 2 times on the map, most of all in Los Santos International Airport. One of its places: -1141.94, -2548.28, 16.61.
The map files (IPLs) that place it include ap1_02_strm_0 and hei_ap1_02_strm_0.
Also placed by ap1_02_strm_0
- v_serv_ct_light
- v_serv_1socket
- v_serv_2socket
- v_ind_cfemlight
- ap1_02_bboard4
- ap1_02_bboard2
- ap1_02_bboard3
- v_serv_ct_striplight
- ap1_02_bboard1
- ap1_02_escal_master
- v_ind_rc_locker
- v_serv_securitycam_03
Models like ap1_02_sigs100
- ap1_02_airbridge1
- ap1_02_airbridge2
- ap1_02_airbridge3
- ap1_02_airbridge4
- ap1_02_b16_f
- ap1_02_b19lad
- ap1_02_bboard006
- ap1_02_bboard008
- ap1_02_bboard010
- ap1_02_bboard011
- ap1_02_bboard1
- ap1_02_bboard2
local obj = CreateObject(`ap1_02_sigs100`, coords.x, coords.y, coords.z, false, false, false)