ap1_01_d_em_smterm_slod

ap1_01_d_em_smterm_slod is a super-low-detail (SLOD) model of the GTA V map in Los Santos International Airport, from the base game. It measures 101 × 87.8 × 18.8 m and is drawn with 66 triangles and 1 texture, up to 750 m away. It is the lower-detail copy of ap1_01_d_em_smterm that the game draws from far away.
- Model
- ap1_01_d_em_smterm_slod
- Hash
- 938030209 (0x37E93481)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 101 × 87.8 × 18.8
- Size class
- huge
- LOD distance (m)
- 750
- Vertices
- 120
- Triangles
- 66
- Textures
- 1
- Texture dictionary
- ap1_lod_emissive_01d_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\airport_01\airport.rpf\ap1_lod_emissive_01d_children.ydd
- Definition file
- airport_metadata_007.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ap1_01_d_em_smterm_slod is placed 2 times on the map, most of all in Los Santos International Airport. One of its places: -1535.00, -3224.85, 22.15.
The map files (IPLs) that place it include ap1_01_d and hei_ap1_01_d.
Also placed by ap1_01_d
- 0x0224bdbd
- 0x02dd69c9
- 0x02fbe92e
- 0x15598f9e
- 0x1804933f
- 0x246b89d9
- 0x3af103d3
- 0x41dccd57
- 0x581a63b2
- 0x59439690
- 0x5e41ca74
- 0x6b02ba0e
local obj = CreateObject(`ap1_01_d_em_smterm_slod`, coords.x, coords.y, coords.z, false, false, false)