GTA Explorer

ap1_01_d_em_smterm_slod

ap1_01_d_em_smterm_slod, a super-low-detail (SLOD) model of the GTA V map in Los Santos International Airport

ap1_01_d_em_smterm_slod is a super-low-detail (SLOD) model of the GTA V map in Los Santos International Airport, from the base game. It measures 101 × 87.8 × 18.8 m and is drawn with 66 triangles and 1 texture, up to 750 m away. It is the lower-detail copy of ap1_01_d_em_smterm that the game draws from far away.

Model
ap1_01_d_em_smterm_slod
Hash
938030209 (0x37E93481)
What it is
super-low-detail (SLOD) model
Size (m)
101 × 87.8 × 18.8
Size class
huge
LOD distance (m)
750
Vertices
120
Triangles
66
Textures
1
Texture dictionary
ap1_lod_emissive_01d_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\airport_01\airport.rpf\ap1_lod_emissive_01d_children.ydd
Definition file
airport_metadata_007.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ap1_01_d_em_smterm_slod is placed 2 times on the map, most of all in Los Santos International Airport. One of its places: -1535.00, -3224.85, 22.15.

The map files (IPLs) that place it include ap1_01_d and hei_ap1_01_d.

Also placed by ap1_01_d

local obj = CreateObject(`ap1_01_d_em_smterm_slod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…