GTA Explorer

ap1_01_d_coasta_lod

ap1_01_d_coasta_lod, a low-detail (LOD) model of the GTA V map in Los Santos International Airport

ap1_01_d_coasta_lod is a low-detail (LOD) model of the GTA V map in Los Santos International Airport, from the base game. It measures 235 × 110 × 11.3 m and is drawn with 5,606 triangles and 12 textures, up to 500 m away. It is the lower-detail copy of ap1_01_d_coasta that the game draws from far away.

Model
ap1_01_d_coasta_lod
Hash
1642906187 (0x61ECC24B)
What it is
low-detail (LOD) model
Size (m)
235 × 110 × 11.3
Size class
huge
LOD distance (m)
500
Vertices
9,979
Triangles
5,606
Textures
12
Texture dictionary
ap1_01_d_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\airport_01\airport.rpf\ap1_01_d_3_slod1_children.ydd
Definition file
airport_metadata_007.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ap1_01_d_coasta_lod is placed 2 times on the map, most of all in Los Santos International Airport. One of its places: -1934.83, -3162.62, 3.75.

The map files (IPLs) that place it include ap1_01_d and hei_ap1_01_d.

Also placed by ap1_01_d

local obj = CreateObject(`ap1_01_d_coasta_lod`, coords.x, coords.y, coords.z, false, false, false)

 

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