ap1_01_d_bpipe1

ap1_01_d_bpipe1 is a piece of the GTA V map in Los Santos International Airport, from the base game. It measures 0.41 × 0.66 × 6.38 m and is drawn with 264 triangles and 3 textures, up to 50 m away.
- Model
- ap1_01_d_bpipe1
- Hash
- 1478072657 (0x58199951)
- What it is
- piece
- Size (m)
- 0.41 × 0.66 × 6.38
- Size class
- large
- LOD distance (m)
- 50
- Vertices
- 308
- Triangles
- 264
- Textures
- 3
- Texture dictionary
- ap1_01_d_structures
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\airport_01\ap1_01_d.rpf\ap1_01_d_bpipe1.ydr
- Definition file
- airport_metadata_007_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ap1_01_d_bpipe1 is placed 2 times on the map, most of all in Los Santos International Airport. One of its places: -1784.70, -2774.72, 16.12.
The map files (IPLs) that place it include ap1_01_d_strm_4 and hei_ap1_01_d_strm_4.
Also placed by ap1_01_d_strm_4
Models like ap1_01_d_bpipe1
- ap1_01_d__ladder_019
- ap1_01_d__ladder_020
- ap1_01_d__ladder_021
- ap1_01_d__ladder_022
- ap1_01_d__ladder_023
- ap1_01_d__ladder_024
- ap1_01_d__ladder_025
- ap1_01_d__ladder_026
- ap1_01_d_1_slod1
- ap1_01_d_2_slod1
- ap1_01_d_3_slod1
- ap1_01_d_4_slod1
local obj = CreateObject(`ap1_01_d_bpipe1`, coords.x, coords.y, coords.z, false, false, false)