ap1_01_d_coasta2_lod

ap1_01_d_coasta2_lod is a low-detail (LOD) model of the GTA V map in Los Santos International Airport, from the base game. It measures 63.4 × 222 × 14.7 m and is drawn with 3,811 triangles and 12 textures, up to 500 m away. It is the lower-detail copy of ap1_01_d_coasta2 that the game draws from far away.
- Model
- ap1_01_d_coasta2_lod
- Hash
- 3478471493 (0xCF554345)
- What it is
- low-detail (LOD) model
- Size (m)
- 63.4 × 222 × 14.7
- Size class
- huge
- LOD distance (m)
- 500
- Vertices
- 6,714
- Triangles
- 3,811
- Textures
- 12
- Texture dictionary
- ap1_01_d_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\airport_01\airport.rpf\ap1_01_d_3_slod1_children.ydd
- Definition file
- airport_metadata_007.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ap1_01_d_coasta2_lod is placed 2 times on the map, most of all in Los Santos International Airport. One of its places: -1852.90, -2768.95, 5.51.
The map files (IPLs) that place it include ap1_01_d and hei_ap1_01_d.
Also placed by ap1_01_d
- 0x0224bdbd
- 0x02dd69c9
- 0x02fbe92e
- 0x15598f9e
- 0x1804933f
- 0x246b89d9
- 0x3af103d3
- 0x41dccd57
- 0x581a63b2
- 0x59439690
- 0x5e41ca74
- 0x6b02ba0e
local obj = CreateObject(`ap1_01_d_coasta2_lod`, coords.x, coords.y, coords.z, false, false, false)