ap1_01_d_bch2_02

ap1_01_d_bch2_02 is a piece of the GTA V map in Los Santos International Airport, from the base game. It measures 273 × 228 × 18.2 m and is drawn with 1,162 triangles and 23 textures, up to 220 m away. From far away the game draws ap1_01_d_bch2_02_lod in its place.
- Model
- ap1_01_d_bch2_02
- Hash
- 1651208115 (0x626B6FB3)
- What it is
- piece
- Size (m)
- 273 × 228 × 18.2
- Size class
- huge
- LOD distance (m)
- 220
- Vertices
- 749
- Triangles
- 1,162
- Textures
- 23
- Texture dictionary
- ap1_01_d_beach
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\airport_01\ap1_01_d.rpf\ap1_01_d_bch2_02.ydr
- Definition file
- airport_metadata_007_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ap1_01_d_bch2_02 is placed 2 times on the map, most of all in Los Santos International Airport. One of its places: -1750.34, -3278.25, 2.85.
The map files (IPLs) that place it include ap1_01_d_long_0 and hei_ap1_01_d_long_0.
Also placed by ap1_01_d_long_0
- ap1_01_d_5
- ap1_01_d_ap1overlay007bb
- ap1_01_d_ap1_01_c_overlay007bb
- ap1_01_d_aprds00
- ap1_01_d_aprds02
- ap1_01_d_arrows_01
- ap1_01_d_arrows_02
- ap1_01_d_arrows_03
- ap1_01_d_bch2_01
- ap1_01_d_bjjbld
- ap1_01_d_bjjbldbbb
- ap1_01_d_blncst2
Models like ap1_01_d_bch2_02
local obj = CreateObject(`ap1_01_d_bch2_02`, coords.x, coords.y, coords.z, false, false, false)