ap1_01_b_lsiaterm_bits

ap1_01_b_lsiaterm_bits is a piece of the GTA V map, from the base game. It measures 13.5 × 16.9 × 9.41 m and is drawn with 1,032 triangles and 2 textures, up to 100 m away.
- Model
- ap1_01_b_lsiaterm_bits
- Hash
- 1005797311 (0x3BF33FBF)
- What it is
- piece
- Size (m)
- 13.5 × 16.9 × 9.41
- Size class
- large
- LOD distance (m)
- 100
- Vertices
- 1,435
- Triangles
- 1,032
- Textures
- 2
- Texture dictionary
- ap1_01_b_termgrun
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\airport_01\ap1_01_b.rpf\ap1_01_b_lsiaterm_bits.ydr
- Definition file
- ap1_01_b_interior_ap1_01_b_lsiaterm_subway.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is
No map file places ap1_01_b_lsiaterm_bits: scripts spawn it, or an interior’s entity set does.
Models like ap1_01_b_lsiaterm_bits
- ap1_01_b_lsiaterm_reflect
- ap1_01_b_lsiaterm_shell
- ap1_01_b_nurod39bb
- ap1_01_b_nurod39bbv
- ap1_01_b_nurod39bbv2
- ap1_01_b_sign_airp_01a
- ap1_01_b_sign_airp_01a02
- ap1_01_b_sign_fizza_01
- ap1_01_b_sign2_fizzb
- ap1_01_b_subway
- ap1_01_b_weedlies
- ap1_01_b_weeds11
local obj = CreateObject(`ap1_01_b_lsiaterm_bits`, coords.x, coords.y, coords.z, false, false, false)