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  <url><loc>https://gta.mics.dev/tools</loc></url>
  <url><loc>https://gta.mics.dev/tools/pricing</loc></url>
  <url><loc>https://gta.mics.dev/tools/terms</loc></url>
  <url><loc>https://gta.mics.dev/tools/privacy</loc></url>
  <url><loc>https://gta.mics.dev/tools/refunds</loc></url>
  <url><loc>https://gta.mics.dev/tools/glb-to-prop</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-glb-to-prop-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/prop-ytyp</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-prop-ytyp-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/prop-finder</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-prop-finder-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/model-inspector</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-model-inspector-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/ydr-animation</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-ydr-animation-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/ytyp-editor</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-ytyp-editor-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/prop-reskin</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-prop-reskin-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/flag-maker</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-flag-maker-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/prop-lights</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-prop-lights-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/prop-collision-editor</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-prop-collision-editor-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/prop-lods</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-prop-lods-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/ydr-editor</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-ydr-editor-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/inventory-icons</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-inventory-icons-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/cable-builder</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-cable-builder-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/handling-editor</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-handling-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/vehicle-addon</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-vehicle-addon-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/yft-livery</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-yft-livery-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/livery-studio</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-livery-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/uv-mapper</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-uv-mapper-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/mod-kit</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-mod-kit-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/siren-builder</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-sirens-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/vehicle-lights</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-vehicle-lights-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/vehicle-armour</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-vehicle-armour-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/vehicle-animation</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-vehicle-animation-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/yft-parts</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-yft-parts-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/siren-check</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-siren-check-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/vehicle-check</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-vehicle-check-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/vehicle-pack-merger</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-vehicle-pack-merger-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/vehicle-lods</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-vehicle-lods-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/tattoo-creator</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-tattoo-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/cloth-physics</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-cloth-physics-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/build-clothes</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-build-clothes-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/customize-cloth</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-cloth-textures-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/ped-attachments</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-ped-attach-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/addon-ped</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-addon-ped-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/ped-animation</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-ped-animation-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/clothing-merger</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-clothing-merger-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/outfit-builder</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-outfit-builder-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/anim-clip-builder</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-anim-clips-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/ymt-creator</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-ymt-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/shell-creator</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-shell-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/pvp-map-creator</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-pvp-map-creator-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/mlo-creator</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-mlo-creator-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/resource-viewer</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-resource-viewer-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/collision-studio</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-collision-studio-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/scene-sandbox</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-scene-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/grass-painter</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-grass-painter-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/lod-lights</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-lod-lights-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/navmesh-viewer</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-navmesh-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/map-conflicts</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-map-conflicts-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/map-mover</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-map-mover-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/particle-fx</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-particle-fx-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/audio-tool</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-audio-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/addon-weapon</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-addon-weapon-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/legacy-to-enhanced</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-legacy-enhanced-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/rpf-reader</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-rpf-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/dlc-to-fivem</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-dlc-fivem-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/fivem-to-dlc</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-stream-dlc-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/rpf-writer</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-rpf-writer-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/texture-editor</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-texture-editor-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/server-budget</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-server-budget-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/texture-dedupe</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-texture-dedupe-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/missing-textures</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-missing-textures-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/hash-tool</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-hash-tool-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/asset-optimizer</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-optimizer-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/asset-photo-studio</loc><image:image><image:loc>https://gta.mics.dev/tools/art/card-asset-photo-studio-og.jpg</image:loc></image:image></url>
  <url><loc>https://gta.mics.dev/tools/videos</loc></url>
  <url><loc>https://gta.mics.dev/tools/videos/fix-texture-loss</loc><video:video><video:thumbnail_loc>https://i.ytimg.com/vi/Vn-BeE3e3rs/maxresdefault.jpg</video:thumbnail_loc><video:title>Fix FiveM texture loss</video:title><video:description>How to use Server Budget on GTA Explorer Tools: Drop your whole resources folder: the memory each resource streams, the oversized files FiveM warns about, and files streamed twice.

Texture loss (blurry or missing textures, the city loading slowly) happens when the assets your server streams use more memory than players&apos; game can hold. Server Budget reads your whole resources folder and shows the memory each resource streams, the oversized files FiveM warns about and the files streamed twice.

The report is made in your browser; nothing is uploaded. Then shrink the worst files with the Asset Optimizer.</video:description><video:player_loc>https://www.youtube-nocookie.com/embed/Vn-BeE3e3rs</video:player_loc><video:publication_date>2026-10-26T18:00:00+01:00</video:publication_date><video:uploader info="https://mics.dev/about">Mic Scripts</video:uploader></video:video></url>
  <url><loc>https://gta.mics.dev/tools/videos/flag-maker</loc><video:video><video:thumbnail_loc>https://i.ytimg.com/vi/ZLmqotul5ks/maxresdefault.jpg</video:thumbnail_loc><video:title>Custom Waving Flags for FiveM in 1 Minute (Any Logo, Real Cloth Physics)</video:title><video:description>Turn any logo or picture into a real waving flag for your FiveM server: an add-on prop (not a replacement) with its own cloth, so it moves with the wind. Perfect for gang turfs, mafia HQs, crews and businesses.

Drop your picture, adjust the zoom and the size, name it, and download a FiveM resource with the flag (model with its cloth and the .ytyp) plus an example.lua that shows how to spawn it. No Blender, no CodeWalker.</video:description><video:player_loc>https://www.youtube-nocookie.com/embed/ZLmqotul5ks</video:player_loc><video:duration>126</video:duration><video:publication_date>2026-10-25T10:00:19-07:00</video:publication_date><video:uploader info="https://mics.dev/about">Mic Scripts</video:uploader></video:video></url>
  <url><loc>https://gta.mics.dev/tools/videos/inventory-icons</loc><video:video><video:thumbnail_loc>https://i.ytimg.com/vi/vWk9tY1s17k/maxresdefault.jpg</video:thumbnail_loc><video:title>Clean FiveM Inventory Icons in 10 Seconds (Any Prop, No Photoshop)</video:title><video:description>Still making your inventory icons with screenshots? Make clean, transparent item images from any GTA prop or your own model, all framed and lit the same, in about ten seconds each. Right in your browser.

Drop a .glb, or a game model (.ydr / .yft with its .ytd), pick the angle and the padding, name it after the item, choose the size and download the PNG. It even tells you which folder it goes in for ox_inventory, qb-inventory and qs-inventory. In this video I make icons for a trash can and a phone straight from the game.</video:description><video:player_loc>https://www.youtube-nocookie.com/embed/vWk9tY1s17k</video:player_loc><video:duration>111</video:duration><video:publication_date>2026-10-24T09:00:01-07:00</video:publication_date><video:uploader info="https://mics.dev/about">Mic Scripts</video:uploader></video:video></url>
  <url><loc>https://gta.mics.dev/tools/videos/ydr-animation</loc><video:video><video:thumbnail_loc>https://i.ytimg.com/vi/bP-CVU8pB5k/maxresdefault.jpg</video:thumbnail_loc><video:title>How to Make ANIMATED Props for FiveM (No Blender, No 3ds Max)</video:title><video:description>Make your FiveM props move on their own: spinning windmills, fans, signs, swinging lanterns. Right in your browser, no Blender, no 3ds Max, no ZModeler.

Drop a .glb, pick the parts that move, choose how they move (spin, swing, bob or slide), the axis and the speed, and download a FiveM resource with the animated .ydr, its .ycd animation and the .ytyp. It starts moving by itself as soon as it spawns.</video:description><video:player_loc>https://www.youtube-nocookie.com/embed/bP-CVU8pB5k</video:player_loc><video:duration>184</video:duration><video:publication_date>2026-10-23T09:00:02-07:00</video:publication_date><video:uploader info="https://mics.dev/about">Mic Scripts</video:uploader></video:video></url>
  <url><loc>https://gta.mics.dev/tools/videos/yft-livery</loc><video:video><video:thumbnail_loc>https://i.ytimg.com/vi/FWvZfgYkEEM/maxresdefault.jpg</video:thumbnail_loc><video:title>Add Liveries to ANY GTA Car, Even Ones That Never Had Them (FiveM)</video:title><video:description>Give any GTA V car its own liveries, even cars that never had a livery slot. Paint right on the car&apos;s livery template like in Photoshop: colours, gradients, images, text, with the car updating live in 3D. Then download it as a new add-on car, or as a livery for the original car.

In this video I open the T20, paint a chameleon gradient, add an image and some text, and download it as a new add-on car (mic T20), then test it in game. At the end I show how to add it as a livery to the original T20 instead.</video:description><video:player_loc>https://www.youtube-nocookie.com/embed/FWvZfgYkEEM</video:player_loc><video:duration>300</video:duration><video:publication_date>2026-10-22T09:00:03-07:00</video:publication_date><video:uploader info="https://mics.dev/about">Mic Scripts</video:uploader></video:video></url>
  <url><loc>https://gta.mics.dev/tools/videos/ped-animation</loc><video:video><video:thumbnail_loc>https://i.ytimg.com/vi/L5bFzuVOTkU/maxresdefault.jpg</video:thumbnail_loc><video:title>Any Dance or Emote in FiveM in Minutes (Mixamo to GTA, No Blender)</video:title><video:description>Put any Mixamo animation (a dance, an idle, a gesture) on the GTA V freemode ped and get it as a .ycd for FiveM: fingers, legs, everything. Right in your browser: no Blender, no OpenIV.

Download an animation from Mixamo (FBX) or drop your own (FBX or GLB), watch the freemode ped play it next to the original, name the clip and the dictionary, and download the .ycd. Put it in your resource&apos;s stream folder and play it with TaskPlayAnim or your emote menu. In this video: Mixamo&apos;s Hip Hop Dancing, in game with /anim mic_hip mic_hip.

Animation: &quot;Hip Hop Dancing&quot; from Mixamo (Adobe).</video:description><video:player_loc>https://www.youtube-nocookie.com/embed/L5bFzuVOTkU</video:player_loc><video:duration>159</video:duration><video:publication_date>2026-10-21T09:00:24-07:00</video:publication_date><video:uploader info="https://mics.dev/about">Mic Scripts</video:uploader></video:video></url>
  <url><loc>https://gta.mics.dev/tools/videos/glb-to-prop</loc><video:video><video:thumbnail_loc>https://i.ytimg.com/vi/mgeVVXupYII/maxresdefault.jpg</video:thumbnail_loc><video:title>How to Add ANY 3D Model to FiveM as a Prop (No Blender, No CodeWalker)</video:title><video:description>Turn any 3D model into a FiveM prop, right in your browser: no Blender, no CodeWalker, no Sollumz.

In this video I take a free model from Sketchfab, load the GLB into GLB to Prop, size it next to a GTA ped, and download a FiveM resource that&apos;s ready to drop into your server (.ydr, .ytd and .ytyp included). Then I spawn it in game, with working collision.

Always check a model&apos;s license. CC Attribution means you must credit the author; some licenses don&apos;t allow selling.

Model used in this video: &quot;Cathedral Radio&quot; by Mik Santos, licensed under CC Attribution (CC BY 4.0).

The English voice-over was generated with AI from my original Spanish narration.</video:description><video:player_loc>https://www.youtube-nocookie.com/embed/mgeVVXupYII</video:player_loc><video:duration>261</video:duration><video:publication_date>2026-10-20T09:00:26-07:00</video:publication_date><video:uploader info="https://mics.dev/about">Mic Scripts</video:uploader></video:video></url>
  <url><loc>https://gta.mics.dev/tools/videos/vehicle-armour</loc><video:video><video:thumbnail_loc>https://i.ytimg.com/vi/Dp8uF2_Ieb4/maxresdefault.jpg</video:thumbnail_loc><video:title>Make ANY FiveM Car Bulletproof in Seconds (No ZModeler, No Blender)</video:title><video:description>Make any GTA V car bulletproof, window by window, like the armoured Kuruma, and give it tyres that never burst. Right in your browser: no ZModeler, no Blender, no CodeWalker.

Pick a game car (or drop your add-on&apos;s .yft, _hi.yft and .ytd), untick any window you want to leave normal, tick the tyres, and download the FiveM resource: the game car replaced, or a new add-on car. In this video I armour the Buffalo, fill it with NPCs and try to shoot them.</video:description><video:player_loc>https://www.youtube-nocookie.com/embed/Dp8uF2_Ieb4</video:player_loc><video:duration>175</video:duration><video:publication_date>2026-10-19T09:00:27-07:00</video:publication_date><video:uploader info="https://mics.dev/about">Mic Scripts</video:uploader></video:video></url>
</urlset>
