WORLD_VEHICLE_DISTANT_EMPTY_GROUND
- Scenario
- WORLD_VEHICLE_DISTANT_EMPTY_GROUND
- Type
- Vehicle
TaskStartScenarioInPlace(PlayerPedId(), 'WORLD_VEHICLE_DISTANT_EMPTY_GROUND', 0, true)TaskStartScenarioInPlace(PlayerPedId(), 'WORLD_VEHICLE_DISTANT_EMPTY_GROUND', 0, true)