CODE_HUMAN_POLICE_CROWD_CONTROL
- Scenario
- CODE_HUMAN_POLICE_CROWD_CONTROL
- Type
- PlayAnims
- Animations
- amb@code_human_police_crowd_control@base
TaskStartScenarioInPlace(PlayerPedId(), 'CODE_HUMAN_POLICE_CROWD_CONTROL', 0, true)TaskStartScenarioInPlace(PlayerPedId(), 'CODE_HUMAN_POLICE_CROWD_CONTROL', 0, true)