scr_weap_bombs
- Name
- scr_weap_bombs
- Effects
- scr_bomb_cluster, scr_bomb_gas, scr_bomb_standard
- Pack
- basegame
RequestNamedPtfxAsset('scr_weap_bombs')
while not HasNamedPtfxAssetLoaded('scr_weap_bombs') do Wait(0) end
UseParticleFxAsset('scr_weap_bombs')
StartParticleFxNonLoopedAtCoord('scr_bomb_cluster', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)