scr_ba_bomb
- Name
- scr_ba_bomb
- Effects
- scr_ba_bomb_destroy
- Pack
- mpbattle
RequestNamedPtfxAsset('scr_ba_bomb')
while not HasNamedPtfxAssetLoaded('scr_ba_bomb') do Wait(0) end
UseParticleFxAsset('scr_ba_bomb')
StartParticleFxNonLoopedAtCoord('scr_ba_bomb_destroy', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)