GTA Explorer

ch_chint09_main_ceil_light_panels

ch_chint09_main_ceil_light_panels, an emissive (light) mesh of the GTA V map

ch_chint09_main_ceil_light_panels is an emissive (light) mesh of the GTA V map, from The Diamond Casino Heist. It measures 23.5 × 33.0 × 1.14 m and is drawn with 138 triangles and 2 textures, up to 100 m away.

Model
ch_chint09_main_ceil_light_panels
Hash
2671819953 (0x9F40BCB1)
What it is
emissive (light) mesh
Size (m)
23.5 × 33.0 × 1.14
Size class
huge
LOD distance (m)
100
Vertices
276
Triangles
138
Textures
2
Texture dictionary
ch_chint09_dlc_vault
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_09_ch.rpf\ch_chint09_main_ceil_light_panels.ydr
Definition file
ch_dlc_int_09_ch.ytyp
Comes from
The Diamond Casino Heist (mpheist3)
Pack
mpheist3

Where it is

No map file places ch_chint09_main_ceil_light_panels: scripts spawn it, or an interior’s entity set does.

Models like ch_chint09_main_ceil_light_panels

local obj = CreateObject(`ch_chint09_main_ceil_light_panels`, coords.x, coords.y, coords.z, false, false, false)

 

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