ch_chint06_waste2_decals

ch_chint06_waste2_decals is a decal of the GTA V map, from The Diamond Casino Heist. It measures 10.0 × 3.56 × 3.50 m and is drawn with 288 triangles and 9 textures, up to 75 m away.
- Model
- ch_chint06_waste2_decals
- Hash
- 525426331 (0x1F515E9B)
- What it is
- decal
- Size (m)
- 10.0 × 3.56 × 3.50
- Size class
- large
- LOD distance (m)
- 75
- Vertices
- 359
- Triangles
- 288
- Textures
- 9
- Texture dictionary
- ch_chint06_dlc_casino_back
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_06_ch.rpf\ch_chint06_waste2_decals.ydr
- Definition file
- ch_dlc_int_06_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint06_waste2_decals: scripts spawn it, or an interior’s entity set does.
Models like ch_chint06_waste2_decals
- ch_chint06_waste2_details
- ch_chint06_access_decals
- ch_chint06_access_details
- ch_chint06_back_decals
- ch_chint06_back_details
- ch_chint06_back_elev
- ch_chint06_back_lamps
- ch_chint06_backrm_lit_proxy
- ch_chint06_backrm_lit_proxy001
- ch_chint06_boh_shell
- ch_chint06_cacc2_decals
- ch_chint06_cacc2_details
local obj = CreateObject(`ch_chint06_waste2_decals`, coords.x, coords.y, coords.z, false, false, false)