ch_chint06_security_window_03

ch_chint06_security_window_03 is a glass or window of the GTA V map, from The Diamond Casino Heist. It measures 1.42 × 0.65 × 3.20 m and is drawn with 212 triangles and 9 textures, up to 75 m away.
- Model
- ch_chint06_security_window_03
- Hash
- 1550627466 (0x5C6CB28A)
- What it is
- glass or window
- Size (m)
- 1.42 × 0.65 × 3.20
- Size class
- medium
- LOD distance (m)
- 75
- Vertices
- 336
- Triangles
- 212
- Textures
- 9
- Texture dictionary
- ch_chint06_dlc_casino_back
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_06_ch.rpf\ch_chint06_security_window_03.ydr
- Definition file
- ch_dlc_int_06_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint06_security_window_03: scripts spawn it, or an interior’s entity set does.
Models like ch_chint06_security_window_03
- ch_chint06_security_window_01
- ch_chint06_security_window_02
- ch_chint06_security_window_04
- ch_chint06_security_window_05
- ch_chint06_security_window_06
- ch_chint06_security_window_07
local obj = CreateObject(`ch_chint06_security_window_03`, coords.x, coords.y, coords.z, false, false, false)