ch_chint06_security_rm_lit_proxy

ch_chint06_security_rm_lit_proxy is a shadow proxy mesh of the GTA V map, from The Diamond Casino Heist. It measures 3.94 × 2.42 × 0.00 m and is drawn with 2 triangles and 1 texture, up to 100 m away.
- Model
- ch_chint06_security_rm_lit_proxy
- Hash
- 2130947397 (0x7F03AD45)
- What it is
- shadow proxy mesh
- Size (m)
- 3.94 × 2.42 × 0.00
- Size class
- medium
- LOD distance (m)
- 100
- Vertices
- 4
- Triangles
- 2
- Textures
- 1
- Texture dictionary
- ch_chint06_dlc_casino_back
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_06_ch.rpf\ch_chint06_security_rm_lit_proxy.ydr
- Definition file
- ch_dlc_int_06_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint06_security_rm_lit_proxy: scripts spawn it, or an interior’s entity set does.
Models like ch_chint06_security_rm_lit_proxy
- ch_chint06_access_decals
- ch_chint06_access_details
- ch_chint06_back_decals
- ch_chint06_back_details
- ch_chint06_back_elev
- ch_chint06_back_lamps
- ch_chint06_backrm_lit_proxy
- ch_chint06_backrm_lit_proxy001
- ch_chint06_boh_shell
- ch_chint06_cacc2_decals
- ch_chint06_cacc2_details
- ch_chint06_cas_acesrm_lit_proxy
local obj = CreateObject(`ch_chint06_security_rm_lit_proxy`, coords.x, coords.y, coords.z, false, false, false)