ch_chint06_changing_details

ch_chint06_changing_details is a detail piece of the GTA V map, from The Diamond Casino Heist. It measures 13.9 × 9.35 × 3.09 m and is drawn with 3,330 triangles and 24 textures, up to 100 m away.
- Model
- ch_chint06_changing_details
- Hash
- 1996137533 (0x76FAA43D)
- What it is
- detail piece
- Size (m)
- 13.9 × 9.35 × 3.09
- Size class
- large
- LOD distance (m)
- 100
- Vertices
- 3,290
- Triangles
- 3,330
- Textures
- 24
- Texture dictionary
- ch_chint06_dlc_casino_back
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_06_ch.rpf\ch_chint06_changing_details.ydr
- Definition file
- ch_dlc_int_06_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint06_changing_details: scripts spawn it, or an interior’s entity set does.
Models like ch_chint06_changing_details
- ch_chint06_changing_decals
- ch_chint06_changing_seats
- ch_chint06_access_decals
- ch_chint06_access_details
- ch_chint06_back_decals
- ch_chint06_back_details
- ch_chint06_back_elev
- ch_chint06_back_lamps
- ch_chint06_backrm_lit_proxy
- ch_chint06_backrm_lit_proxy001
- ch_chint06_boh_shell
- ch_chint06_cacc2_decals
local obj = CreateObject(`ch_chint06_changing_details`, coords.x, coords.y, coords.z, false, false, false)