ch_chint03_lamps_floor

ch_chint03_lamps_floor is a piece of the GTA V map, from The Diamond Casino Heist. It measures 15.0 × 36.7 × 3.02 m and is drawn with 8,640 triangles and 6 textures, up to 100 m away.
- Model
- ch_chint03_lamps_floor
- Hash
- 4205306887 (0xFAA7E407)
- What it is
- piece
- Size (m)
- 15.0 × 36.7 × 3.02
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 7,328
- Triangles
- 8,640
- Textures
- 6
- Texture dictionary
- ch_chint03_dlc_plan
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_03_ch.rpf\ch_chint03_lamps_floor.ydr
- Definition file
- ch_dlc_int_03_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint03_lamps_floor: scripts spawn it, or an interior’s entity set does.
Models like ch_chint03_lamps_floor
- ch_chint03_lamps_floor_cars
- ch_chint03_lamps_floor_cars2
- ch_chint03_lamps_floor2
- ch_chint03_arcade_light_proxy
- ch_chint03_bed_light_proxy
- ch_chint03_bedlamp
- ch_chint03_campbedspz
- ch_chint03_casino
- ch_chint03_clutter
- ch_chint03_computer_light_proxy
- ch_chint03_computers
- ch_chint03_conduit
local obj = CreateObject(`ch_chint03_lamps_floor`, coords.x, coords.y, coords.z, false, false, false)