ch_chint02_trophy_cab_glass6

ch_chint02_trophy_cab_glass6 is a glass or window of the GTA V map, from The Diamond Casino Heist. It measures 0.00 × 1.30 × 1.50 m and is drawn with 2 triangles and 3 textures, up to 100 m away.
- Model
- ch_chint02_trophy_cab_glass6
- Hash
- 2822038930 (0xA834E592)
- What it is
- glass or window
- Size (m)
- 0.00 × 1.30 × 1.50
- Size class
- medium
- LOD distance (m)
- 100
- Vertices
- 4
- Triangles
- 2
- Textures
- 3
- Texture dictionary
- ch_chint02_entity_set_constant_geometry_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_02_ch.rpf\ch_chint02_trophy_cab_glass6.ydr
- Definition file
- ch_dlc_int_02_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint02_trophy_cab_glass6: scripts spawn it, or an interior’s entity set does.
Models like ch_chint02_trophy_cab_glass6
- ch_chint02_trophy_cab_flat
- ch_chint02_trophy_cab_flat_glass1
- ch_chint02_trophy_cab_flat_glass2
- ch_chint02_trophy_cab_flat_glass3
- ch_chint02_trophy_cab_glass
- ch_chint02_trophy_cab_glass1
- ch_chint02_trophy_cab_glass10
- ch_chint02_trophy_cab_glass2
- ch_chint02_trophy_cab_glass3
- ch_chint02_trophy_cab_glass4
- ch_chint02_trophy_cab_glass5
- ch_chint02_trophy_cab_glass7
local obj = CreateObject(`ch_chint02_trophy_cab_glass6`, coords.x, coords.y, coords.z, false, false, false)