GTA Explorer

ch_chint02_fantasy_neon

ch_chint02_fantasy_neon, an emissive (light) mesh of the GTA V map

ch_chint02_fantasy_neon is an emissive (light) mesh of the GTA V map, from The Diamond Casino Heist. It measures 6.85 × 0.06 × 3.21 m and is drawn with 83,691 triangles and 1 texture, up to 100 m away.

Model
ch_chint02_fantasy_neon
Hash
1341417191 (0x4FF466E7)
What it is
emissive (light) mesh
Size (m)
6.85 × 0.06 × 3.21
Size class
large
LOD distance (m)
100
Vertices
43,089
Triangles
83,691
Textures
1
Texture dictionary
ch_chint02_entity_set_mural_neon_option_08_txd
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_02_ch.rpf\ch_chint02_fantasy_neon.ydr
Definition file
ch_dlc_int_02_ch.ytyp
Comes from
The Diamond Casino Heist (mpheist3)
Pack
mpheist3

Where it is

No map file places ch_chint02_fantasy_neon: scripts spawn it, or an interior’s entity set does.

Models like ch_chint02_fantasy_neon

local obj = CreateObject(`ch_chint02_fantasy_neon`, coords.x, coords.y, coords.z, false, false, false)

 

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