GTA Explorer

ch_chint02_degenatron_neon

ch_chint02_degenatron_neon, an emissive (light) mesh of the GTA V map

ch_chint02_degenatron_neon is an emissive (light) mesh of the GTA V map, from The Diamond Casino Heist. It measures 4.88 × 3.05 × 0.06 m and is drawn with 16,522 triangles and 1 texture, up to 100 m away.

Model
ch_chint02_degenatron_neon
Hash
2726006270 (0xA27B8DFE)
What it is
emissive (light) mesh
Size (m)
4.88 × 3.05 × 0.06
Size class
medium
LOD distance (m)
100
Vertices
8,468
Triangles
16,522
Textures
1
Texture dictionary
ch_chint02_entity_set_mural_neon_option_04_txd
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_02_ch.rpf\ch_chint02_degenatron_neon.ydr
Definition file
ch_dlc_int_02_ch.ytyp
Comes from
The Diamond Casino Heist (mpheist3)
Pack
mpheist3

Where it is

No map file places ch_chint02_degenatron_neon: scripts spawn it, or an interior’s entity set does.

Models like ch_chint02_degenatron_neon

local obj = CreateObject(`ch_chint02_degenatron_neon`, coords.x, coords.y, coords.z, false, false, false)

 

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