GTA Explorer

ch1_09b_culvert03_shadow

ch1_09b_culvert03_shadow, a shadow proxy mesh of the GTA V map in Tongva Hills

ch1_09b_culvert03_shadow is a shadow proxy mesh of the GTA V map in Tongva Hills, from the base game. It measures 40.2 × 19.0 × 4.59 m and is drawn with 14 triangles and 1 texture, up to 299 m away.

Model
ch1_09b_culvert03_shadow
Hash
326522724 (0x13765764)
What it is
shadow proxy mesh
Size (m)
40.2 × 19.0 × 4.59
Size class
huge
LOD distance (m)
299
Vertices
20
Triangles
14
Textures
1
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_09b.rpf\ch1_09b_culvert03_shadow.ydr
Definition file
cityhills_01_metadata_001_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_09b_culvert03_shadow is placed 2 times on the map, most of all in Tongva Hills. One of its places: -1980.90, 2282.13, 50.15.

The map files (IPLs) that place it include ch1_09b_long_2 and hei_ch1_09b_long_2.

Also placed by ch1_09b_long_2

Models like ch1_09b_culvert03_shadow

local obj = CreateObject(`ch1_09b_culvert03_shadow`, coords.x, coords.y, coords.z, false, false, false)

 

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