ch1_09_hde_10

ch1_09_hde_10 is a piece of the GTA V map in Banham Canyon, from the base game. It measures 62.3 × 87.9 × 15.2 m and is drawn with 452 triangles and 6 textures, up to 299 m away.
- Model
- ch1_09_hde_10
- Hash
- 920673766 (0x36E05DE6)
- What it is
- piece
- Size (m)
- 62.3 × 87.9 × 15.2
- Size class
- huge
- LOD distance (m)
- 299
- Vertices
- 438
- Triangles
- 452
- Textures
- 6
- Texture dictionary
- ch1_09_terrain_dec
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_09.rpf\ch1_09_hde_10.ydr
- Definition file
- cityhills_01_metadata_013_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_09_hde_10 is placed 2 times on the map, most of all in Banham Canyon. One of its places: -2813.26, 1466.81, 92.29.
The map files (IPLs) that place it include ch1_09_long_3 and hei_ch1_09_long_3.
Also placed by ch1_09_long_3
- prop_tree_birch_05
- ch1_09_bbd_05
- ch1_09_bdec_01
- ch1_09_bdec_02
- ch1_09_bdec_02g
- ch1_09_bdec_04
- ch1_09_bd_02
- ch1_09_bridge
- ch1_09_bridge_d
- ch1_09_ch1_09_mhouse_emi
- ch1_09_decs04
- ch1_09_drivedecals
Models like ch1_09_hde_10
- ch1_09_hde_00
- ch1_09_hde_01
- ch1_09_hde_011
- ch1_09_hde_03
- ch1_09_hde_04
- ch1_09_hde_05
- ch1_09_hde_06
- ch1_09_hde_07
- ch1_09_hde_08
- ch1_09_hde_09
local obj = CreateObject(`ch1_09_hde_10`, coords.x, coords.y, coords.z, false, false, false)