ch1_08_land_01

ch1_08_land_01 is a terrain piece of the GTA V map in Banham Canyon, from the base game. It measures 273 × 330 × 145 m and is drawn with 17,472 triangles and 70 textures, up to 299 m away. From far away the game draws ch1_08_land_01_lod in its place.
- Model
- ch1_08_land_01
- Hash
- 4002723208 (0xEE94B588)
- What it is
- terrain piece
- Size (m)
- 273 × 330 × 145
- Size class
- huge
- LOD distance (m)
- 299
- Vertices
- 10,738
- Triangles
- 17,472
- Textures
- 70
- Texture dictionary
- ch1_08_land
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_08.rpf\ch1_08_land_01.ydr
- Definition file
- cityhills_01_metadata_019_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_08_land_01 is placed 2 times on the map, most of all in Banham Canyon. One of its places: -2552.24, 925.13, 225.40.
The map files (IPLs) that place it include ch1_08_long_1 and hei_ch1_08_long_1.
Also placed by ch1_08_long_1
Models like ch1_08_land_01
- ch1_08_land_02
- ch1_08_land_03
- ch1_08_land_04
- ch1_08_land_05
- ch1_08_land_slod_01
- ch1_08_land_slod_02
- ch1_08_land_slod_03
- ch1_08_land_slod_04
local obj = CreateObject(`ch1_08_land_01`, coords.x, coords.y, coords.z, false, false, false)