ch1_07_sculpture_06

ch1_07_sculpture_06 is a piece of the GTA V map in Pacific Bluffs, from the base game. It measures 8.04 × 10.2 × 11.8 m and is drawn with 1,942 triangles and 13 textures, up to 60 m away. From far away the game draws ch1_07_sculpture_06_lod in its place.
- Model
- ch1_07_sculpture_06
- Hash
- 1873958504 (0x6FB25668)
- What it is
- piece
- Size (m)
- 8.04 × 10.2 × 11.8
- Size class
- large
- LOD distance (m)
- 60
- Vertices
- 1,986
- Triangles
- 1,942
- Textures
- 13
- Texture dictionary
- ch1_07_getty
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_07.rpf\ch1_07_sculpture_06.ydr
- Definition file
- cityhills_01_metadata_003_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_07_sculpture_06 is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2236.90, 249.54, 179.80.
The map files (IPLs) that place it include ch1_07_strm_2 and hei_ch1_07_strm_2.
Also placed by ch1_07_strm_2
- prop_ld_dstpillar_05
- prop_ld_dstsign_01
- prop_ld_bench01
- prop_ld_dstcover_01
- prop_ld_dstpillar_03
- prop_wall_light_12
- prop_ld_dstpillar_02
- prop_weeds_nxg07b001
- prop_ld_dstpillar_01
- prop_ld_dstpillar_04
- prop_ld_dstpillar_07
- prop_ld_dstpillar_06
Models like ch1_07_sculpture_06
- ch1_07_sculpture_01
- ch1_07_sculpture_02
- ch1_07_sculpture_03
- ch1_07_sculpture_04
- ch1_07_sculpture_05
- ch1_07_sculpture_07
local obj = CreateObject(`ch1_07_sculpture_06`, coords.x, coords.y, coords.z, false, false, false)