GTA Explorer

ch1_06_res1_em_lod

ch1_06_res1_em_lod, a low-detail (LOD) model of the GTA V map in Pacific Bluffs

ch1_06_res1_em_lod is a low-detail (LOD) model of the GTA V map in Pacific Bluffs, from the base game. It measures 20.6 × 22.0 × 7.16 m and is drawn with 85 triangles and 1 texture, up to 400 m away. It is the lower-detail copy of ch1_06_res1_em that the game draws from far away.

Model
ch1_06_res1_em_lod
Hash
1613657340 (0x602E74FC)
What it is
low-detail (LOD) model
Size (m)
20.6 × 22.0 × 7.16
Size class
huge
LOD distance (m)
400
Vertices
161
Triangles
85
Textures
1
Texture dictionary
0x4aec4db8
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_06.rpf\ch1_06_res1_em_lod.ydr
Definition file
cityhills_01_metadata_017.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_06_res1_em_lod is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -1900.48, 126.61, 86.21.

The map files (IPLs) that place it include ch1_06 and hei_ch1_06.

Also placed by ch1_06

local obj = CreateObject(`ch1_06_res1_em_lod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…