GTA Explorer

ch1_06_land_lod

ch1_06_land_lod, a low-detail (LOD) model of the GTA V map in Pacific Bluffs

ch1_06_land_lod is a low-detail (LOD) model of the GTA V map in Pacific Bluffs, from the base game. It measures 302 × 286 × 91.3 m and is drawn with 9,313 triangles and 32 textures, up to 500 m away. It is the lower-detail copy of ch1_06_land that the game draws from far away.

Model
ch1_06_land_lod
Hash
3494513079 (0xD04A09B7)
What it is
low-detail (LOD) model
Size (m)
302 × 286 × 91.3
Size class
huge
LOD distance (m)
500
Vertices
6,336
Triangles
9,313
Textures
32
Texture dictionary
ch1_06_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_06_land_slod_children.ydd
Definition file
cityhills_01_metadata_017.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_06_land_lod is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2048.41, 170.11, 126.06.

The map files (IPLs) that place it include ch1_06 and hei_ch1_06.

Also placed by ch1_06

Models like ch1_06_land_lod

local obj = CreateObject(`ch1_06_land_lod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…