ch1_06_dec_00

ch1_06_dec_00 is a decal of the GTA V map in Pacific Bluffs, from the base game. It measures 53.8 × 56.3 × 23.9 m and is drawn with 260 triangles and 2 textures, up to 299 m away.
- Model
- ch1_06_dec_00
- Hash
- 4044376559 (0xF11049EF)
- What it is
- decal
- Size (m)
- 53.8 × 56.3 × 23.9
- Size class
- huge
- LOD distance (m)
- 299
- Vertices
- 304
- Triangles
- 260
- Textures
- 2
- Texture dictionary
- ch1_06_land
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_06.rpf\ch1_06_dec_00.ydr
- Definition file
- cityhills_01_metadata_010_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_06_dec_00 is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2060.91, 183.20, 120.95.
The map files (IPLs) that place it include ch1_06_long_0 and hei_ch1_06_long_0.
Also placed by ch1_06_long_0
- prop_rock_1_f
- ch1_06_dec_01
- ch1_06_dec_02
- ch1_06_dec_03
- ch1_06_dec_04
- ch1_06_dec_05
- ch1_06_dec_06
- ch1_06_dec_07
- ch1_06_dec_08
- ch1_06_dec_09
- ch1_06_land
- ch1_06_poolwtr_01
Models like ch1_06_dec_00
- ch1_06_dec_01
- ch1_06_dec_02
- ch1_06_dec_03
- ch1_06_dec_04
- ch1_06_dec_05
- ch1_06_dec_06
- ch1_06_dec_07
- ch1_06_dec_08
- ch1_06_dec_09
local obj = CreateObject(`ch1_06_dec_00`, coords.x, coords.y, coords.z, false, false, false)