ch1_06_12_lod

ch1_06_12_lod is a low-detail (LOD) model of the GTA V map in Richman, from the base game. It measures 78.0 × 74.3 × 10.6 m and is drawn with 990 triangles and 5 textures, up to 600 m away. It is the lower-detail copy of ch1_06_12 that the game draws from far away.
- Model
- ch1_06_12_lod
- Hash
- 3481098609 (0xCF7D5971)
- What it is
- low-detail (LOD) model
- Size (m)
- 78.0 × 74.3 × 10.6
- Size class
- huge
- LOD distance (m)
- 600
- Vertices
- 1,524
- Triangles
- 990
- Textures
- 5
- Texture dictionary
- ch1_06_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_06_slod_children.ydd
- Definition file
- cityhills_01_metadata_017.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_06_12_lod is placed 2 times on the map, most of all in Richman. One of its places: -1948.09, 161.73, 86.64.
The map files (IPLs) that place it include ch1_06 and hei_ch1_06.
Also placed by ch1_06
- 0x165fe0eb
- 0x2ed3d19b
- 0x8ae624ce
- ch1_06_props_combo05_01_lod
- ch1_06_props_combo05_02_lod
- ch1_06_props_combo05_03_lod
- ch1_06_props_combo05_04_lod
- ch1_06_props_combo05_06_lod
- ch1_06_props_combo05_07_lod
- ch1_06_props_combo05_08_lod
- ch1_06_props_combo05_slod
- ch1_06_props_combo06_01_lod
Models like ch1_06_12_lod
local obj = CreateObject(`ch1_06_12_lod`, coords.x, coords.y, coords.z, false, false, false)